Showing posts with label Wii U. Show all posts
Showing posts with label Wii U. Show all posts

Monday, January 7, 2013

Digital Video By The Numbers, Q4 and 2012 Infographic

It's getting harder and harder to pull apart "Second Screen as a Companion Experience" and "Second Screen as the First Screen Viewing Experience".  The living room and the tablet are converging so quickly.


  • UltraViolet has 7m subscribers, but only carries 59% of the Top 100 titles and 50% of currently popular video titles
  • Best Buy / CinemaNow launched a Disc-to-Digital beta last week
  • Flixster's iPad experience now has download capability--giving UV consumers the opportunity to travel (without a laptop)
  • While HBO Go, Hulu, and Amazon Prime are garnering press, the traffic shows that Netflix out streams them nearly 30 to 1
  • Netflix has now tied HBO in total subscribers (albeit with some international ones)
  • Xbox is the underestimated player in the digital living room with 30m subscribers and a recent commitment to launch 40 new content channels
  • The Wii U deployed multi-screen services for its platform and promises to combine it with its second screen controller and then "TV will never be the same"

While everyone know Netflix, Hulu, HBO Go, and Amazon Instant Video (as an app), have you tried Matcha, NextGuide, Flixster, or Plizy?  Interested in case studies on great apps that help consumers discover and watch content on their tablet?    Click here

Join us at the www.2ndscreensummit.com today at the Wynn (1-6pm, cocktails to follow).



Tuesday, November 27, 2012

The Coming Battle for Second Screen

In the last few weeks, a key number of market events have taken place that give an indication of what lies ahead for Second Screen.


- Game Consoles. While all of us know have known for some time that Microsoft's announcement in the spring about SmartGlass was an important sign to their commitment to the space, most of us (including me) were surprised they delivered a revision-1 level experience relatively quickly and have a serious vision about what this change in consumer behavior can mean to their platform in terms of changing hard core gamer experience AND changing video entertaiment on the platform. But what I think is passing over the heads of most of the industry is what impact the Wii U will have on gaming and the second screen space.